Hello, new friend!
I'm a game designer currently living in Toronto, Ontario, Canada.
I graduated from UOIT's Game Development and Entrepreneurship program in 2011, where I've learned a little bit about a lot of different disciplines in the game development industry. Throughout the four-year program, I've acted as a writer, systems designer, level designer and programmer (in that order) on several small projects with a core group of talented friends.
After school, I began work at Vast Studios, making casual Hidden Object games for distribution on Big Fish Games. My design responsibilities included but were not limited to: concept proposal, narrative and level design, market research, testing, and documentation.